Dobble Debate logo, two capital D's, Dobble in orange, Debate in blue
Pre-baked Games

Dobble Debate games...

...encourage discussion about disability. People have invented many different ways to play . Here are a few examples to try yourself or to use as inspirations to Bake-your-Own.

Ready-to-Go Game

This online option was the pilot game that started it all. It was first developed in Montreal, Canada. This gameplay features debate, competition and audience participation. It is all ready for you to play. No setup required.
food being served icon with ready-to-go label and arrow indicating link food being served icon with ready-to-go label and arrow indicating link focus

The following suggestions about how to play Dobble Debate were developed in co-creation workshops. You can use our Bake-your-Own assets to play them.

Narrative Game

This way to play Dobble Debate was invented in Gdansk, Poland. three decks of cards (Ability, Situation and Dobble or point cards) are shuffled together. One card is given to each person. The group sits in a circle and the gameplay starts with a volunteer. That person starts to tell a story, though just a few lines based on the card they were dealt. Next the person beside them continues to build the narrative with a few lines based on their card. The storytelling continues until everyone in the circle has participated.

Cooperative Game

This version was developed by students in Guanajuato, Mexico. The group is divided up into teams. Each member of each team is given an Ability card. Each team is given a Situation card. The team members work together using their assigned abilities to develop strategies for helping each other in the situation that has been dealt to the team. Every ability must be used when the team is figuring out how to navigate a situation.

Erasing Labels Game

Advisors from a Centre of Welfare and Support at the University of Coventry in the United Kingdom devised this gameplay. Put duct tape over or erase all the labels on the ability cards. Distribute the cards to each player along with a situation card. In turn, each player suggests how they would navigate the given situation with their particular collection of circumstances and characteristics.

Intersectional Game

Our team from Toronto, Canada thought up this way of playing Dobble Debate. Divide the group into teams. Have each team choose a sensation avatar, such as water, grass, sunshine etc. to represent them. Give each team an ability card and five situation cards. Have each team develop stories about how their avatar with its innate characteristics and given ability moves from situation to situation.

Land Acknowledgement

OCAD University acknowledges the ancestral and traditional territories of the Mississaugas of the Credit, the Haudenosaunee, the Anishinaabe and the Huron-Wendat, who are the original owners and custodians of the land on which we stand and create.

Browser & Device Support

Dobble Debate has been designed to work on desktop, tablets and mobile devices. You can play the game on both Windows and Mac operating systems. Supported browsers are Google Chrome, Apple's Safari, Microsoft Edge   and Firefox.

Open Source

Dobble Debate is publicly available for modification and development through GitHub.

Funding & Support

Dobble Debate was developed at OCAD University in partnership with Sensorium Lab, York University and Heart Lab, Ryerson University, Holland Bloorview Kids Rehabiilitation Hospital and the University of Toronto

Sensorium logo, name of lab written in write on black background Heart Lab logo with child in a wheelchair and name of the lab

The digital version of this project is made possible with funding by the Government of Ontario and through eCampusOntario's support of the Virtual Learning Strategy. To learn more about the Virtual Learning Strategy visit:

eCampusOntario logo, with the name of the organization Government of Ontario logo with trillium icon

The Team

The following people all contributed to the creation of the current digital version of Dobble Debate. We would also like to acknowledge all those who have participated in previous phases of the project.

Mahamud Abdi, Marcia Adolphe, Anonymous, Raphael Arar, Michael Awad, Courage Bacchus, David Bobier, Jack Butler, Ted Carrick, Colin Clark, Nina Czegledy, Dan Czutrin, Sandra Danilovic, Shital Desai, Robert Durant, Susan Ferguson, Eamon Gaudio, Howard Green, Lynne Heller, Alexa Hickox, Lynn Hughes, Miriam Kramer, David Kolenda, Jananda Lima, Wesley Magee-Saxon, Christine Malec, Jo-Ann Martin, Tori Maas, Andrew McAllister, Jonah Monaghan, Fiona Moola, Michele Niffeler, Justin Obara, Joel Ong, Shiva Parsaniya, Adrian Petterson, Annie Qiu, Nedward W. Rehanek, Myra Rodrigues, David Rokeby, Veronica Rutherford, Furyal Sadiq, Alex Semmelhack, Colleen Shea, Martin Shook, Delilah Simoes-Shand, Rohan Smith, Matheus Trece, Shelley Wall, Melanie Wilmink, Sol Younan.